
Anyway, this is about the status of this project and how I honestly feel about it. I'm sure everyone has their own struggles.


And even now I'm not completely sure about my own health status but I digress. To be completely honest so much started happening around 2018 and it snowballed from there. I'd like to first thank those who personally reached out to me about this project's status during these years and I'm sorry for not responding to your messages. To anyone who still remembers this project. But as of now the game is indeed complete and I can't believe I'm saying this after what.11 years? lol Anyways, have a good day and I hope those who are still invested in this project are looking forward to it. Please click the link below! Trailer Here Towards the middle of summer I will allow any new testers that want to help further QA to join the project. Please take a look! Edit: Youtube embedding isn't working well here. Currently, the game is undergoing QA to fix any lingering bugs and the game will launch by the end of summer. This game takes advantage of DYN RPG and PepsiOtaku's Open GL plugin so the game will run as you'd expect from more modern RPG Makers.

All monsters now have idle animations from the DS Remakes and some are custom made by myself, there is a fullly featured Rogue Dungeon world a la Dragon Quest Monsters, and a full side scenario "key" a la Dragon Quest Monsters 2. I bring good news! Dragon Quest + is now content complete and has a lot of visual and gameplay improvements to boot. Okay, no long drawn out sad lad post this time.
